Here you will find samples of my work as game artist.
Most of these samples are production images instead good renders.
I apologize for that. I wished I had the time to go through all my works and make beautiful renders of each of them, but seriously, who has the time?!? :)
I hope you enjoy it. (Click images for full size).
Rourke is the main character in Damnation.
I’ve modeled and textured him for BlueOmega when I was working for Liquid Development.
I’ve made several assets for RockBand, working for Harmonix through Liquid Development.
Guitar Hero 2
I had a lot of fun working on this project. Thanks, Harmonix and Liquid Development :)
Assets made for Flagship Studios/Liquid Development.
Brothers in Arms
Gearbox and Liquid Development.
To be announced
Terminal Reality and Liquid Development.
Mythos was my first project at Liquid Development, it was a MMO.
Very low poly but very fun.
Flagship Studios and Liquid Development.
Lionhead Studios and Liquid Development.